Search found 155 matches

by ridewithstyle
08 Jan 2021 19:34
Forum: Discussions in English
Topic: Thermostat Updated twice
Replies: 9
Views: 3663

Re: Thermostat Updated twice

Yes, also happens after reboot
by ridewithstyle
04 Nov 2020 19:45
Forum: Discussions in English
Topic: Logical Rule Remote Condition Name Resolving
Replies: 9
Views: 3919

Logical Rule Remote Condition Name Resolving

Hello there,

in the logical rule app when you use remote condition the Light_Scene_XYs are being listed but there's no name resolving. Is that intentional?
2020-11-04 17_42_55-Z-Wave Smart Home.png
2020-11-04 17_42_55-Z-Wave Smart Home.png (45.09 KiB) Viewed 3919 times
Best Regards,
rws
by ridewithstyle
04 Nov 2020 18:53
Forum: Discussions in English
Topic: Thermostat Updated twice
Replies: 9
Views: 3663

Thermostat Updated twice

Hi there, I set up an easyscripting to get triggered by an update to a thermostat setpoint. Now I can see that every time the thermostat gets updated, the script gets triggered twice. [2020-11-04 16:40:45.977] [I] [core] --- ZWayVDev_zway_50-0-67-1 performCommand processing: {"0":"exa...
by ridewithstyle
03 Nov 2020 12:40
Forum: Discussions in English
Topic: 4-hops limit / how to solve strategies
Replies: 4
Views: 3182

Re: 4-hops limit / how to solve strategies

Not really a workaround and I don't want to steer you away from Z-Wave devices but maybe worthwhile to look at if you're already so deep into coding that you could use/program z-uno: I used ESP8266 based chips that I programmed for MQTT use and paired them to the MQTT App in Z-Way. That way you can ...
by ridewithstyle
02 Nov 2020 21:59
Forum: Discussions in English
Topic: Easy Scripting App - Documentation/Example
Replies: 51
Views: 45274

Re: Easy Scripting App - Documentation/Example

@ridewithstyle Easy Scripting can listen for Scenes activation too - exactly like for motion sensor. So no need in additional Dummy Devices. Just enable the scene and it will trigger EasyScripting code. BTW, instead of /dev/urandom use Math.random() < 1/N (for N % probability). I don't think you ne...
by ridewithstyle
26 Oct 2020 14:23
Forum: Discussions in English
Topic: Easy Scripting App - Documentation/Example
Replies: 51
Views: 45274

Re: Easy Scripting App - Documentation/Example

Hello Poltos, I myself am also trying to expand my usage of easy Scripting (Halloween Season demands upgrades). Currently I am trying to react to triggered scene (motion detection) and trigger some random scene out of a predefined set, as there currently is no such mechanism as app freely available....
by ridewithstyle
13 Oct 2020 15:48
Forum: Discussions in English
Topic: Interviews start disappearing
Replies: 19
Views: 17061

Re: Interviews start disappearing

I excluded all my failed thermostats and re-included them unsecure. There was no progress on the bugfix/debugging and I didn't want to start the heating period with broken thermostats

regards,
rws
by ridewithstyle
13 Oct 2020 15:42
Forum: Discussions in English
Topic: Easy Scripting App - Documentation/Example
Replies: 51
Views: 45274

Re: Easy Scripting App - Documentation/Example

update: ok, it's not the three digits, It tried to hook onto another sensor (ID104) to check if the script gets triggered and it does, triggering the sensor ID102 does not. I am out of ideas [2020-10-13 14:24:42.715] [I] [core] --- ZWayVDev_zway_102-0-49-1 performCommand processing: {"0":&...
by ridewithstyle
11 Oct 2020 22:44
Forum: Discussions in English
Topic: Easy Scripting App - Documentation/Example
Replies: 51
Views: 45274

Re: Easy Scripting App - Documentation/Example

Hi there, I just ran into an issue with triggering a script. ### ZWayVDev_zway_89-0-49-1 as temperature input trigger works fine. If I use ### ZWayVDev_zway_105-0-49-1, the script doesn't get triggered. I put both triggers into the script and no matter what I do, I can't get the 105 Trigger to work....
by ridewithstyle
06 Jul 2020 11:09
Forum: Discussions in English
Topic: Repeat app
Replies: 7
Views: 4016

Re: Repeat app

not questioning the sanity of your plans, but it seems that you could use the delayed scene action for that and retrigger the same actions. But you would have to include a marker (e.g. dummy binary switch) that you set on the first trigger and conditionally execute the second. Can be done but invest...